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Plus d'infos sur les traits et les Tactics: Enemy Mastery

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Socfredis
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Plus d'infos sur les traits et les Tactics: Enemy Mastery

Message par Socfredis » 22 oct. 2004 4:33

Salut tout le monde :D

Deux nouveaux posts ont été mis avec plus de précisions sur les traits et les tactiques de maitrise des ennemis.

Voici les post :

Traits :
http://eqiiforums.station.sony.com/eq2/ ... ing&page=1

Tactics : Enemy mastery :
http://eqiiforums.station.sony.com/eq2/ ... redir=true

Pour ceux qui ne sont pas sur la beta ou ont du mal à aller sur le forum ;) je fais un copier/coller des 2 posts ;)

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Yesterday we revealed some exciting features coming soon to beta designed to help you individualize your EverQuest II character. These advancement paths include: character traits, enemy tactics, racial traditions, specialized training, and all-new spells and arts unique to each class. Together, these options will help you to make your character unique as you travel through the world of Norrath.

Today we'll provide more detail on traits and explain how they help you individualize your character.

Traits
Traits are one of the advancement paths that help you to build a unique identity in EverQuest II. Every few levels you get to choose a new trait that improves an important aspect of your character. Any character can choose any trait, regardless of their race or class.

When it's time to choose a new trait, you will be presented with a list of four or five options with detailed explanations of how each choice would affect your character. You can pick any one trait from the list and enjoy its benefits immediately. The effect of each trait is permanent and does not need to be activated.

By level 50, every character will have chosen eight traits that help tailor their character to their preferred style of play. Below we list the first three trait choices and show at what level you receive them:

Level 8

Brawny
- Strike down your enemies in battle! This trait makes you more physically imposing by bestowing enhanced strength.
Nimble
- An orc can't hurt you if it can't hit you! This trait heightens your reflexes by making you more agile.
Durable
- Your toughness is apparent to everyone. This trait improves your fortitude by granting increased stamina.
Insightful
- You have traveled far and wide. This trait aids your journey to enlightenment by making you wiser.
Clever
- Years of study have honed your mind. This trait enhances your knowledge by making you more intelligent.

Level 14

Hardy
- Learn to avoid the scorpion's sting and the assassin's blade. This trait improves your longevity by making you more resistant to all types of poisons.
Cold Blooded
- Fire and lava are nothing to fear! This trait allows you to better control your body temperature by increasing your resistance to heat.
Warm Blooded
- Withstand even the harshest winter. This trait increases your inner fire and allows you to better avoid the effects of intense cold.
Hygienic
- Plague and illness are for the weak. This trait enhances your vigor by allowing you to avoid the effects of disease.
Intent
- Your mind is an impenetrable fortress! This trait focuses your will, thereby allowing you to better resist mental attacks.

Level 22

Sturdy
- Your durability is the stuff of legend. This trait makes you more robust by increasing your total health.
Focused
- Your foes tremble at your considerable might! This trait expands your available energy by increasing your total power.
Healthy
- Others marvel at your recuperative ability. You improve the rate at which your health recovers.
Calm
- You possess the discipline of a master. This trait focuses your mind and allows you to recover power more quickly.

Higher-level trait choices offer additional opportunities to personalize your character. Traits focus on enhancing your options at the character level, while other advancement paths will allow you to personalize your race and class.

Tomorrow we will detail our Tactics system, which allows you to unlock the secrets of your opponents and use that knowledge against them!

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Yesterday we discussed some of the details of Traits, one of the elements of our Advancement Path system that helps you define your character. Today we discuss a new topic... Tactics!

Tactics: Enemy Mastery

Is your character a wood elf druid with a burning hatred for orcs that dates back to her ancestors' days fighting in Crushbone? Or a barbarian shaman whose forefathers perished battling against gnolls in Blackburrow? Or an ogre berserker with a deep-seated loathing of those scaly lizardmen contaminating the Feerrott? Then our Tactics system is just what you're looking for!

The EverQuest II Tactics Advancement Path lets you pick certain types of enemies for which your character feels a particular dislike. By learning about these opponents, you gain special abilities that allow you and your party to do extra damage against them in battle.

The type of ability you get will vary based on your character's archetype:

Priests gain the ability to weaken their opponent's attacks
Scouts learn how to make their enemy more vulnerable
Mages earn a powerful nuke that is hard for this type of creature to resist
Fighters gain a self buff that allows them to do increased damage against this creature type

These abilities grow with your character, so they will always provide an advantage against your chosen opponents. Having multiple group members with the same type of mastery skill will make your enemies tremble at your feet!

Here are the first three selections your character will receive:

Level 12 - gnolls, orcs
Level 16 - ghosts, skeletons, zombies
Level 24 - centaurs, giants, treants

Higher-level choices will feature increasingly more exotic (and more dangerous) types of enemies to pick from.

When you choose an enemy, you receive a tome that gives you background lore on that creature type and begins your quest to learn more about them. As you defeat these enemies, you find items that you can examine to gain knowledge of their tactics. Part of your quest will also involve besting a number of these creatures on the field of battle. You can track your progress toward mastery with a progress bar displayed in your quest helper window.

Choosing your own worst enemies is yet another way EverQuest II lets you individualize your character. Fans of role-playing will especially enjoy sharing tales of why their character despises goblins or centaurs. Other players will simply savor the tactical advantage these abilities give them in combat. With our Tactics system, the choice is yours to make!

Tomorrow's update will feature racial Traditions, which allow you to choose beneficial abilities unique to your race.

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